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Digital Tutors – Modeling Next-Gen Characters in Maya-P2P

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P2P group has released the new tutorial “Modeling Next-Gen Characters in Maya” from Digital Tutors.

Description: Learn critical modeling techniques and a production workflow to creating clean topology, working within polygon restrictions, and building from reference art. Contains over 5 hours of project-based training for artists learning the creative processes of modeling characters for next-generation games. Popular highlights include: Blocking-in Form; Primitive Modeling; Adding Muscle Definition; Modeling in Symmetry; Working within Polygon Budgets; Checking Silhouettes for Appeal; Critiquing Models with Paint-overs; Creating Efficient Geometry; Reducing Model Resolution Manually; Strategically Adding Detail; Creating the Illusion of Detail; Building to Reference Art; Checking Models at Multiple Scales; Creating Useful Topology; Simplifying Shapes; Working with Multiple Pieces; Extruding Geometry to Add Detail; Building Tubes and Pipes with Curves; Combining Vertices with Merge; Quickly Adding Geometry with Bridge Tool.

Release Name: Digital Tutors – Animating Next-Gen Characters in Maya-P2P
Size: 1.9GB
Links: HomepageNFONTiTPB

Download: RYUSHARE ( Single Link )

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