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Group kEISO has released Digital Tutors tutorial “Sculpting a Low Polygon Jacket Using UVs in ZBrush “. Enjoy!
Description: In this tutorial we explore a different way of sculpting inside of ZBrush by using UVs to create a streamlined and quick workflow for our model.
We’ll start by creating a base mesh in Maya and focus on creating a clean and efficient UV map. Next we’ll employ a different kind of sculpting technique and workflow in order to create a cool looking low-poly jacket in just under two hours. We’ll then finish it off by using dDo and Marmoset Toolbag 2 to render out and test our textures.
By the end of this training you will have added yet another tool to your sculpting arsenal.
Release Name: DIGITALTUTORS_SCULPTING_A_LOW_POLYGON_JACKET_USING_UVS_IN_ZBRUSH_TUTORIAL-kEISO
Size: 682.62 MB
Links: Homepage – NFO – NTi – TPB
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